// stdafx.cpp : source file that includes just the standard includes
//	RainSample.pch will be the pre-compiled header
//	stdafx.obj will contain the pre-compiled type information

#include "StdAfx.h"

// Havok - Keycode
#include <Common/Base/keycode.cxx>

#define HK_EXCLUDE_FEATURE_SerializeDeprecatedPre700

#undef HAVOK_ANIMATION_KEYCODE
#undef HK_FEATURE_PRODUCT_ANIMATION
#undef HAVOK_BEHAVIOR_KEYCODE
#undef HK_FEATURE_PRODUCT_BEHAVIOR
#undef HAVOK_CLOTH_KEYCODE
#undef HK_FEATURE_PRODUCT_CLOTH
#undef HAVOK_DESTRUCTION_KEYCODE
#undef HK_FEATURE_PRODUCT_DESTRUCTION
#undef HAVOK_AI_KEYCODE 
#undef HK_FEATURE_PRODUCT_AI
#undef HAVOK_SIMULATION_KEYCODE 
#undef HK_FEATURE_PRODUCT_MILSIM

#include <Common/Base/Config/hkProductFeatures.cxx>

// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
